CS595: Game Programming
Fall 2007
About the Course
Instructor: Karlis Kaugars
Meeting: T/Th 8:30 - 9:45
Textbook: Core Techniques and Algorithms in Game Programming;
   Daniel Sanchez-Crespo Dalmau.

An introduction to games programming covering a broad overview of game history, technology, algorithms and methods.

Course Objectives
Learning Objectives
Evaluation
  1. 50% Exams
  2. 50% Assignments
The following grading scale is guaranteed, but requirements may be lowered slightly if the course should be more difficult than anticipated.
A(100-92)
BA(91-87)
B(86-82)
CB(81-77)
C(76-72)
DC(71-67)
D(66-60)
E(Below 60)
Course Overview
Course Policies
Last modified: August 28 2007 07:40:06
Maintainer: Karlis Kaugars